Text to 3D
Describe the object and get a GLB model back. The cheapest mode: about 34 credits untextured, 67 with standard texture.
Type a prompt or attach a photo and /3d builds a downloadable GLB model with textures. Text, image and multiview modes, from 30 credits.
Type a prompt or attach a photo and /3d builds a downloadable GLB model with textures. Text, image and multiview modes, from 30 credits.
Type a prompt or attach a photo and /3d builds a downloadable GLB model, textured if you want it. Text, image and multiview modes on tripo3d h3.1, from 30 credits.
Krater pricing · AI model directory · AI Image Generator and Photo Editor

low-poly wooden treasure chest with brass fittings, stylized game asset
tripo3d h3.1 · standard texture · 67 credits

matte ceramic espresso cup, clean product style
tripo3d h3.1 · HD texture · 100 credits

origami dragon sculpture, folded paper style
tripo3d h3.1 · no texture · 34 credits
Describe the object and get a GLB model back. The cheapest mode: about 34 credits untextured, 67 with standard texture.
Attach one photo and the model reconstructs the object as a mesh. About 101 credits with standard texture.
Feed front, left, back and right shots for the most faithful reconstruction of a real object.
Pick none, standard or HD texture quality, and toggle PBR materials for surfaces that react to light properly.
Request quad topology instead of triangles when you need cleaner geometry for sculpting or subdivision.
The model downloads as a .glb that opens in Blender, Unity, Unreal, Godot or any web viewer, plus a rendered preview.
Type what the object should be, or attach one photo (image-to-3d) or four views (multiview).
Texture level, detailed geometry, quad mesh and PBR are toggles; each shows its credit price before it runs.
Generation runs on fal's tripo3d h3.1 and takes about 30 to 180 seconds in the background.
The GLB lands in the chat. Drop it into Blender, a game engine or a web viewer.
Props and environment pieces for game jams and prototypes, exported straight to your engine.
GLB is the native format for WebXR and most AR pipelines.
Turn a product photo into a rotatable 3D model for mockups and configurators.
Sketch an idea as geometry before committing to real modeling time.
Objects students can orbit and inspect beat flat diagrams.
The mesh is fine for props, render and prototyping. Rigged characters or animation-ready topology still need a retopo pass in Blender or a dedicated tool.
Untextured text-to-3d starts at 34 credits; HD texture with detailed geometry and quad mesh lands around 180. The estimate shows before it runs.
/3d generates one object per run, not full environments or multi-part assemblies. Compose scenes from separate generations.
Guests get 3 chat messages a day but 3D generations bill credits, from 30 per model. Pro starts at $20 per month and includes monthly credits.
A .glb file, the standard for web 3D, game engines and Blender, plus a rendered preview image of the model.
Yes. Image-to-3d reconstructs the object from one photo, and multiview-to-3d takes front, left, back and right shots for a more faithful mesh.
Text-to-3d starts at 34 credits untextured and 67 with standard texture. Image-to-3d starts at 67. Detailed geometry and HD texture add to that; the exact price shows before it runs.
Generate the concept art first, then feed it to /3d.
Animate around the model with image-to-video.
Embed the GLB in a page built in the same chat.
Every model on Krater with credit pricing and capabilities.